Cristiano Amon is the co-founder and CEO of Nvidia. Previously, he was the CTO of Apple’s graphics division from 2006 to 2009. Amon has a tremendous amount of experience in the video gaming industry, which makes him a valuable resource for any company looking to enter that market. In this interview, Cristiano Amon discusses some of the challenges and opportunities facing the video gaming industry and how Nvidia is working to address them. He also discusses how Nvidia is positioning itself to benefit from future growth in the sector. If you’re interested in video gaming or have an interest in what Nvidia is doing in that field, this interview is well worth your time.
Nvidia CEO Cristiano Amon discusses the company’s outlook and how it plans to stay ahead of the competition
Nvidia CEO Cristiano Amon discusses the company’s outlook and how it plans to stay ahead of the competition. In an interview with The Verge, Amon said that Nvidia will continue to invest in artificial intelligence (AI) and autonomous driving (AD) technology, among other areas. “Our view is that artificial general intelligence is where you’re going to see big advances,” he said. “It’s really about understanding the human mind at a very high level.”
Amon also addressed concerns about Nvidia’s recent financial performance. The company reported weak third-quarter earnings on Thursday, hurt by lower sales of graphics chips for gaming consoles and computers as well as a slowdown in demand for automotive processors. But Amon said that Nvidia expects this slowdown to end soon and that its revenue growth will resume next year. He predicted that Nvidia will be profitable for the first time in three years next fiscal year.”I am confident that we are on track to turn things around”, he said.
Highlights from Nvidia’s first quarter earnings report
Nvidia’s first quarter earnings report was quite good.
Revenue for the quarter was up 8% to $2.4 billion, and net income was up 14% to $751 million.
Some of the biggest drivers of this growth were strong demand in gaming and professional visualization, as well as gains in automotive and data center segments.
The company also announced that it has signed a deal with Google to provide Tegra processors for its upcoming Android N operating system.
“We are seeing increased adoption of our GPUs in areas such as gaming, professional visualization, autonomous driving, and data center,” said Nvidia CEO Jen-Hsun Huang in a statement. “We have solid product roadmaps across all our businesses and we are executing well.”
NVIDIA announces a new partnership with Baidu
NVIDIA has announced a new partnership with Baidu which will see the two companies working together to develop self-driving cars. The partnership is aimed at developing a “worldwide autonomous driving ecosystem” and will see NVIDIA providing its deep learning technologies to Baidu.
This agreement comes on the back of NVIDIA’s recent acquisition of Toronto-based DeepMind, which was seen as a key move in the company’s plan to become a leading player in artificial intelligence. The agreement between NVIDIA and Baidu follows similar partnerships that the two companies have formed with other firms such as Uber and Renault.
The aim of these partnerships is to create a “big data” environment that can be used to train AI algorithms. This big data environment will also be used to monitor traffic conditions and make changes to routes as necessary.
NVIDIA unveils its latest Tegra processor
NVIDIA has unveiled its latest Tegra processor, the Tegra 4. The Tegra 4 is aimed at high-end mobile devices and boasts a number of new features, including a new instruction set architecture (ISA) and an enhanced multimedia core. The company also introduced a Tegra Zone app store for Tegra devices, which will offer a range of content and services designed to appeal to mobile gamers.
The Tegra 4 is built on the 28nm process node and incorporates several new architectural features, including Direct3D 11 support and a redesigned low-power core. It also includes some new multimedia capabilities, such as support for HEVC video encoding and decoding. The Tegra 4 is available in two versions – the regular model with four cores and 192MB of L2 cache, and the extra performance model with six cores and 512MB of L2 cache.
The Tegra Zone app store will offer a range of content and services designed to appeal to mobile gamers. This includes games, music, movies, TV shows, books and social networking services. NVIDIA says that it plans to invest $60 million in developing the store over the next three years.
Cristiano Amon, Nvidia’s CEO, spoke at the NVIDIA Arm Developer Conference in San Francisco yesterday. In his talk, he covered some of the finer points of how Nvidia is approaching Arm development and what we can expect from their products down the road. He also touched on some of the challenges they have faced so far, but underscored that they are fully committed to succeeding with Arm technology. So if you’re an arm developer or just interested in what’s happening with Nvidia’s efforts with Arm-based processors, this talk is well worth your time!